NEW WORLD ORDER – REPTILIAN DISCLOSURE
2019

REPTILIAN DISCLOSURE
(Captain Marvel, 2019)
The Skrulls
(Reptilian Alien Species, Captain Marvel)

REPTILIAN DISCLOSURE
The Official Story


THE SKRULLS
(Reptilian Alien Species, Captain Marvel)
The Skrulls are a villainous race of imperialistic aliens in the Marvel universe.
The Skrulls have been regularly featured in several decades of Marvel Comics, usually as antagonists of the Fantastic Four and engaged in a prolonged war with the extraterrestrial Kree. At times the race has been portrayed as a villainous one, and at other times Marvel has portrayed them as any other sentient race with its own hopes and dreams, fears and prejudices, and so on. Likewise, when it comes to individuals, some portrayed as villains, others as heroes, and most in the grey zone.
The Skrulls appear as major antagonists-turned-major protagonists in the 2019 superhero film Captain Marvel of the Marvel Cinematic Universe (which is based on the Kree-Skrull War comic book storyline).
Traits and Abilities
Skrulls are green-skinned humanoids with large pointed ears like elves or goblins, red or green eyes, and chins with several vertical folds or wrinkles in the skin below their mouths. Skrulls are known for genetic and molecular instability, and genetic diversity, due to Celestial experimentation creating the Skrull “Deviants” (now the only surviving Skrulls).
The Skrulls are known for their physical malleability and ability to change to any size, shape, or color at will, taking on the appearance but not the characteristics of other beings and objects within a volume range of .75 to 1.5 times the Skrull’s original volume. Skrulls are able to assume virtually any form, be it organic (e.g., cows or wild predators ) or inorganic (e.g., lamp ).
As a result, the Skrulls excel at spying and infiltration. Skrulls are also able to use their shapeshifting abilities to form weapons (e.g., blades and clubs) with parts of their bodies, making them dangerous hand-to-hand combatants. Their sexual dimorphism is roughly the same of a human being, but their orientation is more complex since they can change their genders at will. Indeed, once casually said that, for a Skrull, changing gender is comparable to a human being changing their hair color.
Within the Skrull race, there are some who possess telepathy and some of them serve the Skrull royals as Priests of the Mind. Among the Skrulls, there are currently two sub-species. One is known as War Skrulls, who have the ability to mimic the powers of other beings. The other are the Skrull mutants who possess the K-gene, which gives them mutations and/or super powers similar to the powers of Earth’s mutants.
Courtesy of their advanced technology, the Skrulls have also been able to augment their abilities in certain warriors, such as the original Super-Skrull, the Power Skrull, and most recently the cadre of warriors known simply as Super Skrulls. Originally using cybernetic implants these agents were given the ability to replicate the super powers of certain Earth heroes. Later, their technology advanced to the stage that they created Super Skrulls who were genetically engineered to have those powers. Using a mixture of science and magic they also made it so they could not be discovered by telepathy, magic, technology, or mutant senses as long they were in deep cover (sleeper agents who were unaware they were Skrulls).
Captain Marvel (2019) – Skrulls Shapeshifting
Origin
Over a billion years ago, the cosmic gods were known as the Celestials came to Skrullos and experimented on the Skrulls just as they have done on millions of worlds. Three branches were created, the normal Skrulls (with the potential to produce mutants with powers and perhaps evolve into Celestials themselves), the Deviant branch (with shapeshifting abilities), and the smallest cohort of them all the Eternal branch (extreme longevity and cosmically enhanced abilities).
Eventually, war raged on Skrullos between the races and it was the Deviant branch which emerged victorious exterminating the basic Skrulls and the Eternals. Only one Eternal remained, Kly’bn and he was able to persuade queen Sl’gur’t (the leader of the Deviants) to become his mate and join him as the god and goddess of the Skrulls. The Deviant branch later split into two more groups, the modern Skrulls and an anomaly called the Dire Wraiths, a parasitic race that could still shapeshift and had knowledge of magic, but were not as technologically advanced as the Skrulls.
The modern Skrulls originate from the planet of Skrullos and were originally a mercantile civilization, primarily interested in free trade and willing to share their technology with all races they deemed worthy. When they encountered a new race, they simply transformed themselves to resemble that race. The Skrull empire that resulted from these contacts was based on free trade and mutual cooperation.
The Skrulls were once a peaceful space-faring race of merchants long ago until then they met the Kree, a hostile culture of alien warriors. Everything changed since the unfortunate encounter with the Kree, the Skrulls decided to train themselves to combat against their sworn enemies. However, violence and conquest are now the Skrulls’ way of life.
Skrull Empire
Overview
The Deviant Skrulls have established the oldest known continuous interstellar empire in the universe. They have conquered or colonized every suitable planet in the Andromeda galaxy and their empire has reached neighboring galaxies. It is an empire which has laid waste to a thousand galaxies. Within this intergalactic empire are trillions of Skrulls, and numerous sentient species. It is an empire with a totalitarian monarchy, ruled by an emperor or empress with prelates in charge of quadrants and governors running individual worlds. Assisting the emperor is the Imperial Council, the High Command, the Priests of the Mind (Court Telepaths), and the Priests of the Sciences (Court Scientists).
It has not always conquered alien worlds. There are worlds that have willingly allowed themselves to be absorbed by the Skrull Empire. Those worlds that do so are permitted varying degrees of autonomy. Even those races that are conquered by the Skrulls may be permitted to serve the empire in a semi-authomous fashion, such as the Yirbek who had a small interstellar empire and were conquered by the Skrulls. Who now serve the Skrulls as mercenaries in minor interstellar conflicts, and even have their own interstellar fleet. All worlds in the Skrull Empire, whither they were conquered or peacefully absorbed, are represented in the imperial government by Skrulls. The Skrull Empire also has signed treaties with those worlds and races which they deemed pose no threat to the empire, and maintains profitable trading relationships with them.
The Skrulls have been at war with the Kree for over 10 million years. They have hunted and exterminated the diabolical, vampiric, & parasitic Dire Wraiths whenever feasible. Another long-standing enemy of theirs is the Badoon, a reptilian race often allied to the Kree. They are a member of the Intergalactic Council, which is made of up of the main interstellar powers in the Local Group of galaxies (Shi’ar, Kree, Spartoi, Brood, & the Annihilation Wave). If there is a greater threat to the Local Group of galaxies or to the universe in general, the Skrulls have worked with the members of that Council to deal with that threat.
It appears to be the most resilient empire in the cosmos, as it has never been shown to be completely conquered by an outside force. It may lose planets to invaders or celestial beings, have parts of the empire devastated by invaders or the Cosmic Cube, or suffer a civil war and warlordism but never has a foreign power conquered the whole Skrull empire or race. Unlike their rivals, the Kree Empire who have been conquered twice in recent memory (1st the Shi’ar Empire and then the Phalanx) and the Shi’ar Imperium who were recently conquered by the Kree.
It was the Skrulls who have come closest to succeeding in their invasion of Earth among all the alien races who attempted to conquer or destroy the Earth in the “Prime Reality” (e.g. the Dire Wriaths, Kree, Brood, Phalanx, Badoon, Kronans, Plodex, Makluans, etc). They actually succeeded in conquering Earth, an achievement that only Thanos achieved a decade later though neither held the world for long. Neither the insectoid Brood or the techno-organic Phalanx have been shown to have had success in infiltrating the Skrull Empire, unlike the Kree & Shi’ar dominions who were infiltrated by both. The Skrulls, in turn, had an infiltrator of theirs (Nenora) who secretly ruled for a time the Kree Empire and it was Skrull infiltrators who almost brought down the Shi’ar Imperium via atrocities they had the Shi’ar military commit on its own people. Unlike the Shi’ar (with the human mutant Vulcan) or the Kree (with the Inhuman Black Bolt), the Skrulls have not had the humiliation of a hostile foreigner taking the throne.
Culture
Skrulls are an expansionist race with their own version of Manifest Destiny. Who believe that all worlds are destined to be Skrull worlds. That they must bring peace to the cosmos, and to do that the Skrulls must subjugate or conquer every race and world in the universe. Skrull society consists of castes of which the known ones are the nobility, the warrior caste, the scientist caste, the priest caste, and the worker caste.
Socially the Skrulls run the gamut in lifestyle and careers. Though the Skrulls are known as being a ferocious warrior race, the majority of Skrulls live peaceful lives similar to those of most sentient races. Families that consist of a father, mother, and children. People with their own dreams, aspirations, and hopes. Many of them are religious, having faith in the Skrull gods. Skrulls have been known to make sacrifices for their children, even dying for them. It is a people which enjoys art, even its warriors who listen to non-martial music.
They are a race with their own concept of honor. Debts are repaid, especially if one saves the life of a Skrull or a loved one (e.g. daughter). Despite developing genocidal biological weapons, they have refused to use such horrendous weapons, even against their oldest enemies, the Kree. Skrulls respect and honor those of great courage, going so far as to give their greatest foe their highest honor. There are those among the warrior caste that will face their foes in equal numbers, even if they outnumber them only a specific number will go into battle.
Armed Forces
Every Skrull is conscripted into the military upon reaching the correct age. Deserters are pursued and face the death penalty if caught. Training for the warrior caste is brutal, and only the strong live to graduate. Skrull warriors are fanatical and will often fight to the last rather than surrendering. The Skrull military uses martial music, including war chants that are broadcast to their warriors for hours, driving them into a frenzy. A Skrull warrior is taught to kill rather than wound, and to be merciless in battle. They have no qualms about slaughtering civilians or innocents. Obliterating worlds or massacring populations without a legitimate military reason though, is something that the Skrulls find both wasteful and distasteful.
The Skrull armada is a vastly powerful interstellar fleet, consisting of thousands of warships from scout ship and patrol ships to mile-long and city-sized capital ships to planetoid sized worldships. Starships of incredible power, with the smallest capable of delivering kiloton or megaton type attacks with a concentrated beam blast. Capital ships may be armed with planet destroying missiles, which can turn a world into a ball of hellfire and the most powerful of them being able to shatter gas giant planets. Skrull starships are deployed individually, in squadrons, or in fleets that can consist of hundreds of starships. They also have weaponry that can blow up stars.
For waging battle in a planet, there is the Skrull army. Which defends Skrull worlds, occupies recently conquered worlds, and invades enemy worlds. They are deployed in units as large as divisions. Most of the Skrull warriors lack visible armor, but a minority of the forces (shock troops and commandos) are heavily armored. They are supported by a variety of armored and shielded vehicles, both aerial and ground. The ground vehicles can be over a dozen ft tall in height. In addition the ground forces have mecha, both two-legged and multi-legged walkers, and humanoid robots which can me multi-story tall. Some of their vehicles have weaponry powerful enough to kill lower tier gods.
Marvel Cinematic Universe (Reptilian Propaganda)
The Skrulls appeared in the 2019 film Captain Marvel led by Talos. However, as opposed to being ruthless conquerors depicted in the comics, they are fierce yet benevolent creatures who are victims of a genocidal war committed by the Kree Empire (led by the Supreme Intelligence). It turns out that the Skrulls refused to subjugate to the Kree Empire’s tyrannical rule, and that the Supreme Intelligence ordered their genocide also spreading fraudulent propaganda about the Skrulls being evil invaders who use their shapeshifting abilities to infiltrate and conquer planets causing most planets to turn against the Skrulls. Eventually, former Starforce member Vers learned the truth about her powers and origins and that she was used by the Supreme Intelligence to pinpoint the Skrulls’s current location on Earth.
Infuriated of being used, Vers severed her ties with the Kree Empire and joined the Skrulls. After defeating Yon-Rogg and Ronan’s fleet from threatening Earth, Vers vowed to help the Skrulls to find a new homeworld.
Talos appears a major character in the 2019 film Spider-Man: Far From Home, during which he impersonated Nick Fury so that Fury could go on vacation with the Skrulls in space. During the post-credits scene of the movie it was revealed that Fury and Maria Hill were actually Talos and Norex the entire time unbeknownst to everyone else.
A Skrull agent disguised as an FBI agent makes an appearance during the post-credit scene of WandaVision, where she informed Monica Rambeau that Nick Fury learned of Monica’s acquisition of superpowers and now wanted Monica to join him and the Skrulls in space for an important meeting.
SPECIES PROFILE
Full Name: | Skrulls |
Alias: | Deviants Deviant Skrulls |
Origin: | Fantastic Four (Comics) Captain Marvel (MCU) |
Homeworld: | Skrullos |
Abilities: | Racial: Shapeshifting Cultural: Manipulation Deception Infiltration Warrior Code Intergalactic-level Technology: Cosmic Cube (reality altering) Space travel (nearly instantaneous) Sensors and scanners (e.g. Cosmos Radar) Communications (nearly instantaneous) Galactic “cloaking” (energy dampening field) Transmission of power Planet busters (Sonic Disruptor/Planet Smasher) Transporter rays General technology: Starkiller weapons (supernova) Planet buster missiles Planetary force fields Huge starships (miles long, city-sized, and planetoid-sized) Energy-based weaponry (photon & neutrino, pulse & beam) Guided weapons (anti-ship torpedos & missiles) Miniaturization technology Shapeshifting technology Advanced medical technology Cloaking technology (starships) Robots and cyborgs Cybernetic technology Mecha (giant humanoid & multi-legged walkers) Anti-grav vehicles |
Hobby: | Analyzing ways to subjugate the planet Earth. Plotting against the Kree. Seeking universal domination. Trying to survive. |
Goals: | Conquer the Andromeda Galaxy (succeeded). Maintain control of Andromeda (succeeded). Subjugate all to their rule (ongoing). Destroy those who refuse their rule (varying success). Defeat the Kree empire (ongoing). Exterminate the Dire Wraiths (ongoing). Defeat Earth’s heroes and take over the planet (failed). |
Crimes: | Invasions Terrorism Incrimination Mass murder Brainwashing Kidnapping Torture Conspiracy Espionage |
Type of Hostile Species: | Elitist Aliens |
Source |
A History Of The Marvel Universe – Part 8
(Origin of the Skrulls)
The Truth
HOLLYWOOD PREDICTIVE PROGRAMMING
Predictive Programming is the concept whereby conspirators plan a false flag operation, they hide references to it in the popular media before the atrocity takes place; when the event occurs, the public has softened up, and therefore passively accepts it rather than offering resistance or opposition.
NEW WORLD ORDER
The New World Order (NWO) is a conspiracy theory which hypothesizes a secretly emerging totalitarian world government. The common theme in conspiracy theories about a New World Order is that a secretive power elite with a globalist agenda is conspiring to eventually rule the world through an authoritarian world government—which will replace sovereign nation-states—and an all-encompassing propaganda whose ideology hails the establishment of the New World Order as the culmination of history’s progress. Many influential historical and contemporary figures have therefore been alleged to be part of a cabal that operates through many front organizations to orchestrate significant political and financial events, ranging from causing systemic crises to pushing through controversial policies, at both national and international levels, as steps in an ongoing plot to achieve world domination.

AWAKEN HUMANITY
SUBLIMINAL
adjective
(of a stimulus or mental process) below the threshold of sensation or consciousness; perceived by or affecting someone’s mind without their being aware of it.
HOLOCAUST TRUTH
COVID-19 TRUTH
FALSE FLAG
A false flag is a covert operation designed to deceive; the deception creates the appearance of a particular party, group, or nation being responsible for some activity, disguising the actual source of responsibility.
COVID-19 Vaccines unleashed in December 2020
United States of America – Total COVID-19 Statistics
to January 2021: | to January 2023: |
Confirmed cases: 19,745,674 | Confirmed cases: 99,027,628 |
Deaths: 341,801 | Deaths: 1,080,010 |
United States of America – COVID-19 vaccination
Total Vaccinated: | 268,556,888 (80.89% of the population) |
Fully Vaccinated: | 229,359,062 (69.08% of the population) |
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